![]() We even managed to play the game smoothly on an old Dell XPS 13 with integrated graphics. ![]() It's a technology that's delivered uneven results - even in predominantly 2D-based games - but polish and performance on the original Xbox One and PC versions was second to none. Taken as a whole, Cuphead is the closest we've seen to an interactive cartoon in this generation.īack in the day, the developers started out by using the now-obsolete XNA framework, before taking the decision to move onto Unity as the engine of choice. Studio MDHR adds an extra layer of authenticity to the visuals by using a distinct range of post-processing effects that help to sell the impression of the action taking place on aged film stock, displayed through the lens of an old projector. Traditionally drawn and animated characters mix it up with water-coloured painted backdrops that scroll independently for a cool parallax look. It combines classic retro-style shooting gameplay with an absolutely unique 30s cartoon aesthetic. Put simply, it's a lovingly crafted, zero compromise port that exceeds expectations.Īnd it's worth remembering what makes Cuphead so special in the first place. Previously a console exclusive for Xbox One, Studio MDHR's Cuphead is now available on Switch and speaking as a big fan of the game, I highly recommend it! In fact, the port to Nintendo's hybrid is nigh-on flawless - indistinguishable from Xbox on a living room display and with the added bonus of portable play that holds up beautifully for gaming on the go.
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